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Glück Games sets out aggregation plans

| By iGB Editorial Team
Glück Games is to reveal a series of partnerships with third-party studios in the coming weeks.

Glück Games is to reveal a series of partnerships with third-party studios in the coming weeks.

In February, the firm, which specialises in casual real-money games and lottery technology, set a goal of releasing 100 games before the end of the year.

The company has now followed up on this by confirming new partnerships with other portfolio providers, as well as distribution deals for third-party games.

Glück Games aggregates content via its Game Development Kit (GDK), as well as via RGS-to-RGS integration.

Partners that do not have a full hardware and licensing infrastructure are able to use the GDK, with Glück Games developing the game engine and taking care of the RNG and certification, while the developer focuses on the frontend.

Operators can access all games offered on Glück Games’ partner’s RGS with a single integration.

Robert Lenzhofer, chief executive of Glück Games, said: “Our goal is to do for the lotto sector, what the likes of NYX, Quickfire and EveryMatrix do for online casino games.

“We already have one of the largest portfolios of interactive scratchcards, instant win and instant lotto games in the market.

“We have a rapidly growing range of operator partners across Europe and, soon, other regions.

“This is leading to a rapidly-growing player audience reach. Partnering with us opens those audiences up for third-party studios.

“We have already had great results with Inchinn, Robots and Lasers, Sideplay Games and Lotto Interactive.”

Related article: Glück Games brings in Razim as technology chief

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