Lottery and digital offset low machine sales as SG cuts Q1 losses
| By Daniel O'Boyle
Gambling technology giant Scientific Games saw revenue grow and losses decline in the first quarter of 2021.
![Sazka Openbet Neccton](https://igamingbusiness.com/img-srv/P8scIZ0Gi5qB_42j8wu6-8bZONdXRLyU7FWpHrJgWYs/resizing_type:auto/width:0/height:0/gravity:sm/enlarge:1/ext:webp/strip_metadata:1/quality:90/bG9jYWw6Ly8vaWdhbWluZ2J1c2luZXNzLmNvbS93cC1jb250ZW50L3VwbG9hZHMvMjAyMC8wOC9Mb3R0ZXJ5XzkuanBn.webp)
Growth in its lottery, digital and social gaming segments helped offset a drop in gaming machine sales over the three months to March 31, with group revenue up 0.6% to $729m.
Revenue from services came to $463m, up 7.9%, with instant products’ contribution growing 20.0% to $162m. Revenue from product sales, however, fell 38.1% to $104m.
Breaking down revenue by company segment, the SG Lottery division became the largest source contributor to group revenue. Revenue was up 17.0% to $248m, with most of this growth coming from the US.