Playstudios Q1 revenue and profit grows despite decline in overall customers
| By Nosa Omoigui
Social gaming developer Playstudios posted revenue figures of $74.1m (£52.7m/€61.1m) for the first quarter of 2021 – a 27.1% increase on this time last year – as overall customers declined but paying customers rose.
![Playstudios revenue and profits increase](https://igamingbusiness.com/img-srv/AexJtbgGMRUJ14lOyFA9vmNS7gAra1qIJI3olUmiRpY/resizing_type:auto/width:0/height:0/gravity:sm/enlarge:1/ext:webp/strip_metadata:1/quality:90/bG9jYWw6Ly8vaWdhbWluZ2J1c2luZXNzLmNvbS93cC1jb250ZW50L3VwbG9hZHMvMjAyMS8wMi9QbGF5U3R1ZGlvcy5qcGc.webp)
Although the average number of daily active users (1.3m) and monthly active users (3.7m) of Playstudios products decreased for the quarter – by 21.9% and 18.4% respectively – the average number of daily paying users increased by 9.1% to 36,000.
Playstudios’ operating expenses were $66.5m, representing a 27.4% increase from last year.