Home > Finance > Full year results > New market launches set to drive revenue and earnings growth at Gaming Realms

New market launches set to drive revenue and earnings growth at Gaming Realms

| By Robert Fletcher
Content developer Gaming Realms expects to report a year-on-year increase in revenue and earnings for its 2021 financial year, primarily due to its expansion into new markets.
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Revenue for the 12 months to 31 December is expected to reach £14.5m (€17.3m/$19.6m), which would be 27% more than in the previous year.

Gaming Realms also said that earnings before interest, tax, depreciation and amortisation (EBITDA) is likely to increase by 70% year-on-year to approximately £5.6m.

This expected growth, Gaming Realms said, is mainly due to its expansion into a number of new markets around the world and launching with 35 new partners internationally.

This included securing licences to offer its igaming content in the US states of Pennsylvania and Michigan. Gaming Realms picked up its new Pennsylvania licence in May last year and its Michigan permit in November.

Elsewhere, Gaming Realms in December partnered with JVH Gaming and Entertainment Group to launch content in the newly regulated Dutch market under the Jack’s Casino and Sports brand.

In November, Gaming Realms also entered the regulated Romanian igaming market through a partnership agreement with digital and retail betting operator Superbet. 

Gaming Realms in September struck a third-party distribution deal with 4ThePlayer.com and has since released its first 4ThePlayer.com slot game in the form of “9K Yeti” with Paddy Power Betfair and Gamesys. Content is initially being distributed this content to targeted European operators, with North American markets to follow.

In addition, after the financial year-end, Gaming Realms entered the regulated Spanish market via a long-term strategic partner Gamesys under its Monopoly and Botamania brands. An initial 15 games have been approved for launch in the market. 

“We are delighted with the performance in 2021, where we launched in new markets and increased the distribution of our expanded Slingo portfolio,” Gaming Realms executive chairman Michael Buckley said.

“We have a strong pipeline of opportunities and the outlook is very encouraging, with further expected expansion of our international footprint coupled with additional deals within the markets where our content is already distributed. 

“We believe that the strong momentum of last year will continue into 2022 which is demonstrated by entry into regulated markets announced today.”

Gaming Realms expects to report its FY21 preliminary results during the week commencing 25 April 2022.

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